GURPS, which stands for Generic Universal Role Playing System, is the RPG that the rules in this book are condensed from. Why is it called that? Well . . .
Generic.
GURPS starts with simple rules, and builds up to as much optional detail as you like. The abridged version in this book presents the core rules that most GMs start with, specifically presented for use in games set in the world of Hellboy.
Universal.
The basic rule system is designed to emphasize realism. Therefore, it can fit any situation I
fantasy or historical, past, present, or future. It works just fine for this game.
RolePlaying.
This is not just a hack-and-slash game. The rules are written to make true roleplaying possible I and to encourage it. GURPS is a game in which you take on the persona of another character I and pretend, for a little while, to be that character.
System.
Over 160 different books have been published for GURPS, in eight different languages (so far). It is one of the recognized standards for roleplaying, worldwide.
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